Don't be sorry! With the simple mechanics and unforgiving gameplay if it doesn't click for you there isn't much room left for it to be fun! The SAM voice is ironic - many of my other games have gimmicky voice overs and with my self-imposed extra challenge of only having procedurally generated assets some cheesy TTS seemed like the best fit. Though in hindsight if I had given myself more time or more filesize budget I would've polished that part more.