Hello! I ran through your game a few times and I have some feedback!
- It was not super clear to me that the timer is seconds : milliseconds : microseconds (I assume), A couple times when I didn't spin much and got over a second I was like "there's no way that was a minute, is the timer broken", but I eventually figured it out.
- Really cool concept having to balance the timer and your control level!
- Course 2 seems harder than course 3 to me, from a standpoint of what qualifies as platinum/gold/silver/bronze. Could just be me!
- I played all the courses several times and I did not realize the blue texture on level 3 is ice that makes you slide until going back for testing while writing this comment. I thought it was just the control level from spinning.
- From a graphical standpoint the level of detail in the spritework seems a bit inconsistent. Geordie and the dirt texture both look fantastic! The grass texture looks really simple in comparison. Makes the game look a bit inconsistent, imo. Probably just a time crunch thing though, I know I ran out of time to finish all the animations in my game.
- I appreciate the controller support!
Overall really cool idea! I hope this feedback doesn't come off as rude, I'm trying to be constructive!
These are my high scores:

Have a wonderful day and good luck in the Game Jam!