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Not rude at all! The feedback is greatly appreciated - to address a couple of your points:

  • The timer is in fact in minutes:seconds.milliseconds - time actually moves faster for lower spin counts in the spin minigame. A common theme I've seen in a few comments is that the relationship between spins and the time tick rate coul have been clearer.
  • Interesting point I hadn't considered on the ice. Probably could have been addressed if we started the player off of the ice and then had them step onto it - likely would have made the difference easier to notice.