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Really like the game, altho the drawing is a bit buggy and the boundary between what is in or out can be a bit demanding. Still, great work 

This is for your game - I really liked this pixel art and the tutorial and music. The only feedback I have is to provide hints/ arrows that disappear and come back, which lead to the trap door. I understand this might go against your game concept so take my opinion with a grain of salt

Thanks for playing. About the feedback, there is actually an upgrade that points to the trapdoor. But still, you can get unlucky. That is why you can activate "Compass always on" in the options. (Altho it is still true that you can get both unlucky with the upgrades and the trapdoor spawn if you really want the "intended experience")