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Keepitsimple0

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A member registered Dec 15, 2024 · View creator page →

Creator of

Recent community posts

Are you Indian/Maharastrian 

she would be behind the swing bars on the right

Nice game and totally serious. items were hard to pick up but the art is really great. Remember to go into community posts and put your game so it gets more ratings. Ratings are important.

Lowkey skill issue on my end but I failed on the tutorial where you where teaching that pressing A changes directions.

I thought it wouldn't be hard, but the circle spinning really catches up to you. Great game.

Cool Game. To make it look like she is swinging you can seperate the swing sprite into 2 and make the sprite on the right a higher layer priority than on the left so it looks like she is going behind and in front of. Sorry if this is confusing.

When setting up the game, when you upload it and allow it to play in the brower it asks you for the port size. Currently the port size seems like 1920 by 1080 which may not fit on all screens(such as mine). By reducing to 1600 by 1900 keeps the same 16:9 ratio, while giving everyone the ability to see the whole game.

Oh ok

Truly deserves more ratings. Greate art, maybe make lebvel 2 a bit easier to find the exit. Anyone who sees this remember to play this game.

Super Impressive, to make such a polished and well thought out game. The only peice of feedback I have is to add story telling through dialouge, or a start scene. Great game. Anyone who sees this comment make sure to rate their game.

Great Game, unique ideas and fun minigames. Feedback - Give instructions please, I didn't understand some games until the last 20 seconds. Good polish maybe add a song using chiptunes such as BeepBox.

Reduce the port size to 1600 by 900

Nice game, maybe a bit more story telling and dialouge/cutscnee.

Peak Game. Nice art and everything. As you said playtesting wasn't done so theres that. Feedback - Make it so that timer doesn't start and the instructions don't pass until you click space. 

Nice art, and polish. Maybe make the physics less real and more fun. More involvement with the theme as well.

Good Game, but better UI/Description needed. I didn't really understand why I died a couple of times, but good concept, and satisfying.

Fun game, I liked the art and concept. Feedback - Add a bit more of the spinning in the theme. Make the scrollbar scroll faster. Also add a simple reset button at game over, which reloads the Unity Scene.

Way too serious for me. Good game overall. Maybe make it a bit easier to pilot so that you can get the powerups.

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Really impressive for the first time submitting a jam. Feedback - I think blending in the cats color with the other colors in the pallete would have improved the artstyle, but also you should make the doors bigger. Sometimes, due to WASD, it takes a while to enter and exit doors. You could have added a easier mode(a button which you click and it makes the cats hit box smaller). That was a great game and nice art. Also I didn't understand what the vortices did so maybe add that to the description.

Yes

Nice PFP.  Did you attach the right game. This seems like it was someone elses because you are part of the comments, and not one of the uploaders?

No not yet, but good idea.

It looks good and seems interesting, but I think I the game wouldn't play too well, becuase I kept on getting stuck with bad letters.

Good Game, Good Art. Nice ramping and difficulty. The feedback I have is that you should integrate the UI into the surroundings. Like the animals and their breeders, you could integrate that into a more cohesive background.

Good game, feedback I have is to implement the theme more effectively.

I didn't understand how to play the game, could you let me know. After you do I will play and rate your game.

Funny thing, I already have. This was a top-tier game. I enjoyed playing it. The only feedback I have is to slightly shorten the dialogue.

Good Game, the only feedback I have is to zoom the game or increase the viewport. I can not see as much.

Nice game, animation, and fonts. What game engine did you use? The only feedback I have is that the sword mechanics can be a bit clunky, and some sort of UI to show the sword spin would have been appreciated.

Nice Game really cool take on the theme. I rated it

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Thank you so much, the game your friends made is really cool. Also do you play flute, I do.

I am going to take a break for today, but feel free to keep sending games. Il make sure to play all of them by the end of the week.

Really nice, game I know you had only 1 day(description), but if you want to work on it after, you could polish it by adding a stock dictionary, or some sort of UI so that players can remember how it comboes, also maybe a conflict each day would help too. Overall great game for 1 day.

That was such a good game. I really liked the uniqueness to the idea. This is my feedback - make it more zoomed in, for some reason the playing area was only half of the screen, also add checkpoints/or resets. With polish and art, this game would be so good. Keep working on it, and you might be able to release it.

One of the best art I have ever seen in a game jam, truly amazing. The audio, too. I felt like I was solving the puzzles correctly, but they most of them didn't solve(is 6: 15 the answer to the clock). Also make the little dude only talk when clicked a bar. After polish and fixing the correction issues, this game would easily be a 5/5 on every single aspect. 

This is a nice game. Good polish and looks almost ready to ship. The only feedback I have is to make the player more involved in the dice rollling, something similar to pokemon go.

Unfortunate that you couldn't submit on time, but I still like the game. The art is amazing, the game play loop is good. The only feedback I have is some sort of story telling or dialouge. This method of game is good too but you should explore. Also fix the zoom button, it isn't working, and tell the player you can't shoot with a empty gun.

Nice game. Feedback - Balance the power ups and the bots, maybe make some of them shoot from further some time into it. Maybe add a control like space to pause the ship from spinning. Make healing take more money, also explose shots are tooo op. Other than that this was wonderful. If you don't mind can you send me the link to the Unity Shader PLS.

Yeah sure, I just played your game and it seems really developed for just 7 days. The only feedback I have is that you should allow the bullets to go through earth, so that you can hit the asteroids on the other side without having to move. Also you should lower to volume of the enemey ships moving because it is loud.

This was a fun game, after polishing this would be something I would play for a long time.