Hello! I finished your game! I have some feedback!
- Camera controls seem to be inverted on controller vs mouse? Like moving the mouse to the right spins the camera clockwise, but moving the right stick on a controller to the right spins the camera counter-clockwise.
- The dark souls style messages were very cute! I liked "Haha they died", lol.
- There doesn't seem to be any way to pause or return to the menu, and you simply respawn on death without any input. Some of the enemies killed me several times while I was writing down thoughts to put here.
- I really liked the music!
- The weapon bouncing off the walls and pillars is cool! A bit annoying on the level with the stork though.
- The fact that each encounter was a separate puzzle is fantastic! I liked figuring them all out.
- The final encounter seemed unwinnable if you delay too much at the start because the enemy was very fast. Maybe intentional since it's essentially your 'final boss'. I did beat them after a few tries.
- The camera was clipping through the walls a lot on some levels.
- I'm not sure why the frog has a sword if they're a mage. The sound effect of it hitting a wall was nice, but wouldn't it make more sense for it to be something like a fireball maybe?
I hope this feedback came off as constructive! Overall, I really liked this game! Your Itch page is so cool looking as well! If this game had more levels I could see paying for it, honestly! This was great! Also, thank you for the message of support on your Itch profile page. 🏳️⚧️
Have a great day and good luck in the Game Jam!