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Man, I love your aesthetic and the implementation of the theme so much (Plus your thumbnail art is very nice). The upgrade mechanic is also quite cool. The music, also very fitting.

But I'm not sure about that reloading mechanic.

There were times when I went for a while without being able to shoot at all due to getting only blanks for a while.

I think you could consider tweaking whatever formula is being used to calculate the reload result. Maybe after a number of reloads, if none is a bullet, you force the next one to be a bullet. Kind of like a player pity system to ensure the gun fights continue at a decent pace

Fair enough, the fun of the system shows up more when you get to higher floors and have a more full mag to play around with, knowing the order of your bullets is great, but I do find that not knowing which one you're going to start with adds a bit of chaotic fun to what would be a pretty cookie cutter combat otherwise. Thanks for playing!