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this is insanely awesome, its hard to believe this was only made in a week. i love space and i love the attention to detail in this game.  at one point i did accidently go the wrong way (i think?) and got out of bounds (screenshot of station below). and i did feel like the movement, while being physics based is cool, did seem a little clunky, as i got stuck on quite a few obstacles. although in the context of the game it did create a lot more intensity in the chase sequence as it feels more like you are panicking in a heavy immobile space suit than a more fluid movement system would.

the games aesthetic and atmosphere is by far the best ive seen in the game jam so far. so impressive. im also surprised this is a UE5 game, just goes to show that you can make a stylised unique game in this style in it.

its very serious

more people need to play this, great job


Thanks! I really appreciate the feedback. In the final few hours before submission, I would go back and add some of the external detail to the space station, knowing not many would ever notice it. So I'm glad someone was able to notice, and really appreciate all the little things. The slow movement was definitely a purposeful design choice, and I am actually unsure if I will even change it. Also I believe you might've glitched through a window, which had no collision. 

This is the first game jam I've ever done, so I am actually surprised, and really appreciate that you believe this game has had the best atmosphere you've seen. I'm very glad you enjoyed it!