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(1 edit)

Unfortunatly I really suck lol, it took me so long to finish the 1st level, and I kinda just gave up on level 2.

the game was pretty fun to learn and get into, though!!


Lil feedback:

  • Visible grapple point: It would really help to make the grapple a bit more visible, if that means a little glow (maybe even pulsing every once in a while), making it bigger, or adding clickbait [GRAPPLE HERE] arrows and circles. The color does a bit of the job, but it has very little contrast for me personally
  •  Tutorial level: I know level 1 gives you the basics on how to play, but it's kind of rough (or I just suck lol). It would help to give a bit more open space and or be a bit more forgiving so both people who can absolutely crush it, and people who suck (or just me), can have a pretty decent start
  • Physics polish: The physics feel very artificial, I know thats so the ball keeps on and doesn't just stop, but I feel like  things like improved acceleration, more realistic gravity (not dropping like a rock),  more natural/realistic direction changing, or hell maybe a subtle bounce would help the game a ton (maybe even feel more polished and satisfying
  • Blury font: The font especially on the death screen is pretty dang blurry, you should probably disable anti-aliasing and or make sure the pixel sizes of most things are decently consistent.

mb if that was a bit much, but great job on the game dude, it was pretty cool

 

(Edit: oh ya pls add fullscreen)

(+1)

The font turned out blurry and i could not fix it in time as i focused on the gameplay.
The full screen issue is with my game resolution and my art it kinda got scrambled since I was rushing.

Thanks for the feedback appreciated for sure.