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Vaibhavk726

9
Posts
A member registered Jul 12, 2025

Creator of

Recent community posts

Thanks, I am already designing an fix to the spinning and aiming. Dont know if I can update mid jam probably not.

Forgot to write this before but the game works with keyboard ( space ) , mouse ( left click ), controller (Xbox A ) and touch ( tap and hold ).

Tanks for playing and I hope you had fun.

The font turned out blurry and i could not fix it in time as i focused on the gameplay.
The full screen issue is with my game resolution and my art it kinda got scrambled since I was rushing.

Thanks for the feedback appreciated for sure.

I make everything on it, my games , flutter apps and even some machine learning stuff. 

I am working on a custom Linux distro and I use it as I have optimised it for performance it is based on void Linux.

Thanks this was my first time making pure physics gameplay as i usually focus on narrative games

Yeah that is a bug that i could not fix in time, sorry for that.

I didn't get to Playtest so the difficulty might be too high as only I played it.
I made the game on a raspberry pi 5 4gb so it should run well on even low end hardware.

(1 edit)

No worries man, i made the game and only got past level 5 without debug options.
That is why added a credits button in the level select screen.