As an Unreal game enthusiast, I wanted to share a few thoughts. Please don’t take this as aggressive or ill-intentioned feedback.
Sometimes, especially with limited development time, it’s better to focus on one strong core mechanic. When too many mechanics are built around the same idea, the experience can become a bit confusing.
The visual style is good, but I think it could become much stronger with a few adjustments, such as better post-processing, outlines, a more intentional art direction like steampunk, and UI that matches the chosen style more closely.
My only intention is to help your future projects become even better. Sorry if this came across a bit harsh.
