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Pretty good! For some reason the viewport was only a quarter of my screen. But its a simple idea with a smooth execution. Great job!

Haha yeah sorry about that. Godot's a bit weird with hard coded viewport sizes. In theory it's 1280x720, but in widescreens or high resolution screens the viewport might do weird things. I'm not sure how to fix it, so it's staying like that until I git gud 😅