Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Interesting mechanics. There’s a lot of combos that could be made for the flowers. It does feel satisfying to get a big number.

However, I think it’s missing a lot of the polishes that would truly make this game feels good to play. First of all, with such a information dense game, the UI and text is too small and hard to read. Secondly, I think it would be much more fun for the player if they can see at a glance what abilities trigger what to make it easier to plan around. Thirdly, I think currently there’s just too much clicking around the UI to get to the next thing. Not sure why the customer order couldn’t just automatically show up or the bouquet can just be sold immediately after assembly.

The build grid function is great for hardcore player who really wants to optimize their strategy, but I think for a more streamline and casual experience, it could be omitted and automatically upgrades as the levels go up or at certain money threshold.

Art is ok. Music is fun, could use better sounds as well. I don’t really see the theme and the limitation interpretation though.

(+1)

Thanks for playing and all of the useful feedback! It means a lot.

UI isnt my strong suit and you raise a lot of good points! The text small,  especially so when you have a large monitor, this  problem stems from when i setup the project in the first place, spent ages trying to fix  later in development but it made things worse so reverted it :/ something to plan ahead for in other games!

I wanted to have multiple orders come in and you pick and chose which ones to complete, some would be "dodgy" orders that require you to place suspicious items within the bouquet(more relating to the theme). Wanted the player to have a choice on not to do those orders, but sadly had to cut it due to running out of time! Made the pixel art of these items which can be seen in the game's itch background :)

I wanted some order rewards to just give you more grid space but settled on the buying grid space instead, but i like your idea, doesnt force the play to juggle their money between flowers and the grid.

Thanks again for playing! 

P.S. your game is great :D