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Thanks for playing and all of the useful feedback! It means a lot.

UI isnt my strong suit and you raise a lot of good points! The text small,  especially so when you have a large monitor, this  problem stems from when i setup the project in the first place, spent ages trying to fix  later in development but it made things worse so reverted it :/ something to plan ahead for in other games!

I wanted to have multiple orders come in and you pick and chose which ones to complete, some would be "dodgy" orders that require you to place suspicious items within the bouquet(more relating to the theme). Wanted the player to have a choice on not to do those orders, but sadly had to cut it due to running out of time! Made the pixel art of these items which can be seen in the game's itch background :)

I wanted some order rewards to just give you more grid space but settled on the buying grid space instead, but i like your idea, doesnt force the play to juggle their money between flowers and the grid.

Thanks again for playing! 

P.S. your game is great :D