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It is so cool seeing the improvements that you made to the game, including the spin meter and picking different plates at random.  Also, when you make a shot the salt pouring out is great

Following up on RendXY's post about difficulty, I think part of the reason the game feels harder than it is is you have to hit that plate.  You might want to consider making the "win area" a bit larger than the plate because there were a few shots I swore I made that didn't count.

Overall congrats on getting it done!

Thanks for coming back! I really appreciate the feedback. I had a lot of fun adding those new features, glad you enjoyed!

I’ll take look at the collision polygons, there’s definitely a chance that either those, or my collision code, is off in some way. Maybe I’ll implement an instant replay system like various sports use and switch to an overhead cam to show the shaker’s path 🤣.

It's probably just a skill issue on my part.  But there were a few where I was like "Come on it's right there!"

same. I’ve chucked that salt hundreds of times and still see “Final Score: 0” waaaay more that I should admit. Testing features like the salt particles and target randomization was infuriating at times. 

The idea of a player spawnable replay cam that shows the salt clearly missing the plate from like 3 different angles before launching a “Skill Issue” banner just sounds like a fun challenge.