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(1 edit) (+1)

I really do like this game, the art is especially nice looking. But (maybe this was my fault and I just did not see a part of the tutorial), I had to look at the description, to figure out what how to interact with things and I couldn't help but notice, that something felt a little off about the description (maybe it's just the emoji usage though, I am not really used to seeing that too often) (maybe it is just me though). I also really don't get how this fits the theme "Spin and weave through chaotic enemy bullets to survive!" sounds like most games to me also I have never heard the idiom "spin your wheels like a squirrel in a cage" before, but maybe that's just me not having english as a first language. (Does the player have wheels?)

Maybe you should add an indicator, to see what you can interact with/have a part in the tutorial where you have to interact with something to proceed. Also it would be nice if there were a setting to change the mouse sensetivity.

Apart from that I really think the atmosphere is quite nice and I like the music and art, the itch page also look really nice.

Thank you so much for such a precise feedback and kind words! You're right, I might have overcomplicated the controls. I actually managed to fix a few things right before the jam, but apparently not everything-I'll definitely keep this in mind for the future! As for the idiom, it's just my slightly clumsy translation of a well-known phrase; I meant "try your hardest and think about solving the puzzles." The jam theme is implemented through dodging the bosses-almost all of their attacks are circular, forcing you to run around them, though it might sound a bit stretched. Also, the mouse sensitivity setting is actually available via Ctrl! I made sure to include it, though I agree it's not very intuitive. Thanks again for the feedback and the praise!