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Thank you so much for such a precise feedback and kind words! You're right, I might have overcomplicated the controls. I actually managed to fix a few things right before the jam, but apparently not everything-I'll definitely keep this in mind for the future! As for the idiom, it's just my slightly clumsy translation of a well-known phrase; I meant "try your hardest and think about solving the puzzles." The jam theme is implemented through dodging the bosses-almost all of their attacks are circular, forcing you to run around them, though it might sound a bit stretched. Also, the mouse sensitivity setting is actually available via Ctrl! I made sure to include it, though I agree it's not very intuitive. Thanks again for the feedback and the praise!