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oh dang. that does sound cool. Big shots for heavier beats, and maybe like a shotgun blast for a cymbal hit. Either way, one of the best games ive done so far by a fair bit! :)

Exactly!! So many ways this can be expanded upon. Maybe even near the end when the intensity is at its highest the bpm gets so high that the bullets, being so close together, form a laser and now you have to use moving platforms and "perspective" to your advantage to avoid hitting anyone! But yeah, thank you so much for the kind words!