ok this has potential!! First thing that comes to mind is, would be nice to have some reason to use the formless blob! Otherwise it feels kinda pointless, but there's an idea behind this I can see the vision
Generally fighting the engine's random friction inconsistencies is very common in beginner projects that use built-in physics, which is why I like to advise people to try coding their own gravity and inertia and stuff
But for a first-timer this is really solid regardless, congrats on getting something out!