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Good visual novel! However, one dialogue was so long that it went off the screen. I'd also recommend emphasizing key words or phrases (for example, with bold text or a shake effect) to help keep the player's attention and make important parts of the dialogue stand out.

Thanks for playing! That off the screen bit was intentional, but I can see how it looks, I would've liked to refine it a bit more. Thanks for the feedback, I'll definitely implement stuff like that in future projects when I have the time for it <3