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Thanks for the criticism. I definitely struggled with balancing the seasons (figuring out appropriate gameplay related effects for each season was kinda hard) as well as making each season feel distinct. The game feels frustratingly hard for me too tbh, but that feels like it would be a lot easier to fix if I ever came back to this (just by adjusting guard stats or having a better map layout). Sorry you didn't enjoy it much but I really do appreciate the feedback :)