The aesthetics here are awesome - navigating a station in zero gravity and having to spin around to get through spaces took a little to get used to. Sound design was menacing, and the harsh usage of red light for the enemy really tied it all together.
My only critique is I couldn't get past the chase sequence, as I kept being unable to get through obstacles without rotating upright, and moving upwards at a crawling pace meant I got caught before I even made it through.
Really cool game for seven days!