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Cool idea! I found it a bit tricky to extend the yoyo while moving around dodging enemies, if I'm correct you have to move spin the mouse around the player model so the player model spins? So you can't just spin it in a circle anywhere on the screen? That means you have to move it to the right point on your screen while you're actively moving around and avoiding enemies, which I found a bit tricky to manage consistently. I feel it might feel better if you could spin the mouse pointer in a circle anywhere in the game window, so you don't have to focus where your mouse is in the game window.

Thank you for playing and for the feedback!
You are correct, currently game requires you to spin mouse 'round your character. It's a 'leftover' from a more advanced version of the main mechanic (which was scrapped due to my inability to code it in time 😅). Can see how it could be annoying tho - apologies for that