Very fun idea, I appreciate spinning mouse as controls :D
Lovely and cute art; shame audio wasn't there to go with it (although understandable looking @ your description).
Good job!
Probably the best (or one of) end-to-end technical execution for a game out of the ones I have played so far during the jam. Didn't feel as if anything was half-made. Bonus points for "impact frames" :p
Theme implementation itself probably wasn't quite as creative, but the serious part makes up for it in abundance.
Good job!
Game is quite fun as is! I see a lot of potential if you wish to continue on with this project. Intuitive gameplay, to the point where you don't miss a tutorial. :D
The biggest issue for me is the theme interpretation - I feel like there was a missed opportunity in simply revolving around RNG.
Thank you for playing and for the feedback!
You are correct, currently game requires you to spin mouse 'round your character. It's a 'leftover' from a more advanced version of the main mechanic (which was scrapped due to my inability to code it in time 😅). Can see how it could be annoying tho - apologies for that