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The controls are responsive and the effects on hit are really juicy, even if it's made out of primitives. Reminds me of the stretched hit-flashes you see in JZBoy's animations. Regardless, I was unable to win Hard mode no matter what I did and the "Boost" mechanic kind of confused me. Was the damage random or was there a strategy of some kind? I guess it's funny we BOTH ended making a game about crashing into your opponent lol 5/5 for seriousness

thanks for feedback, you need more speed that oponent to deal more damage also you can pin opponent to edge of arena to deal even more bc when coliding they loose speed and spin