Cool Game. I enjoyed the concept of being in an arena being cheered on by a crowd.
The announcer gave me a good laugh announcing whats happening over the course of the stage.
In the beginning the Player felt weak, It was hard for me to hit enemies. Gaining powerups like the richochet or the homing shots made it feel better. At some point I stopped trying to hit enemies and spammed Left Click hoping for the best. I didnt like that the Powerups are for one stage only. I felt happy receiving a powerup and then it was gone, making me feel weak again.
I like the Stage Visuals, that the Stage changes over time and that each stage looks distinctly different. That the Stages morph while playing so routes get closed or opened was nice.
Could be more juice for me like Particles/Screenshake for firing, hitting enemies and stuff.
I like the visual style. Very Tron coded.
Viewing post in Dizzy Gunner jam comments
Thanks for your feedback! Hope you enjoyed playing 😁
I did originally have the homing and ricochet available in the store, but once you unlocked those you could just spam and obliterate everything in the map every time. I decided as to not make things too easy they would be replaced with multi shot and projectile sizes to help the players hit enemies. Combined with the slow down ability or EMP pulse might make things easier.
I'll consider making credits easier to earn so the player doesn't feel as weak in the later levels and I like the particles/screen shake idea you mentioned, not something I thought of!
Appreciate your honesty, hope you got trying the serious mode in the settings 😉