Holding Right against the wind felt surprisingly immersive. I failed several times but that made finally reaching the door feel like a genuine victory. The sequence at the end had me in a good panic. I like the Wind and Rain Effects. I remember that Lantern from the Discord, so that put a smile on my face. :)
Kordesii
Creator of
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I wasn't able to play the game because neither "New Game" nor "How to Play" responded when I clicked them.
The game also appeared to be stretched, with part of the screen cut off on the right side of my monitor.
Unfortunately I couldn't experience the game, so I didn't leave a rating. I hope this helps identify the issue!
I like the visual style. Its very moody and apocalyptic.
I didn't quite understand the building mechanic. I noticed the pipes filled up with blue liquid once they were connected to the generator (I think thats what it was?), but I wasnt sure what I was supposed to do with those buildings afterwards. I just kept spinning, regardless, and got more upgrades.
The story beats were nice.
Cool Game. I enjoyed the concept of being in an arena being cheered on by a crowd.
The announcer gave me a good laugh announcing whats happening over the course of the stage.
In the beginning the Player felt weak, It was hard for me to hit enemies. Gaining powerups like the richochet or the homing shots made it feel better. At some point I stopped trying to hit enemies and spammed Left Click hoping for the best. I didnt like that the Powerups are for one stage only. I felt happy receiving a powerup and then it was gone, making me feel weak again.
I like the Stage Visuals, that the Stage changes over time and that each stage looks distinctly different. That the Stages morph while playing so routes get closed or opened was nice.
Could be more juice for me like Particles/Screenshake for firing, hitting enemies and stuff.
I like the visual style. Very Tron coded.
The .exe file doesnt start, it says its missing a .pck file? (preorder acquired lol)
Nice pixelart game with a rising difficulty. I enjoyed exploring the caves very much.
The Music is awesome. The Parallax background looks good and is not distracting while playing.
One of the caves was a bit longer where I wished for a checkpoint. But it was fun retrying until reaching the end.















































