The idea is pretty good where the amount of time you have left goes down. Reminds me a lot of bitlife and similar games. I feel like some variance in events and some audio would do it some good.
Those electrical sockets are just so tempting...
Andrew_Doherty
Creator of
Recent community posts
This is a really cool take with your work time counting down and the days of the week counting down. I really enjoyed all the mini games, especially when I work in IT myself and turning off and on is a common fix lol!
I think a soundtrack in the background would really add to this game but in general this is a well fleshed out game.
Man this is crazy good! You can tell a lot of effort went into this entry. I love the art from the player to the graffiti etc along with the retro CRT/VHS effects. The audio track is really catchy, could listen to it for ages.
I didn't manage to complete the game but I loved all the puzzles and having to use your old selves on tape that counts down. A really unique take on the theme count down. I really enjoyed playing this. Well done to all involved!
I really liked the concept of this one having hour points instead of hit points. Time marches on...
I always appreciate people who hand draw assets since I have absolutely no artistic ability. All together it's a really polished game with a great audio track. It's easy to understand the premise from the start, will bookmark this one for later : )
Artwork on the cards is really well done, love all the different enemy types. Managed to bluff my way through the first couple levels before I realised I had to think about my attack lol Really interesting take that each card's durability counts down. I really enjoyed the gameplay for this card battler.
I didn't really understand this at all until I read the comments and found out that cup I threw away was needed! If you throw away the cup I feel it should respawn or come back lol If you lose your cup your done for.
Interesting concept to customers patience counting down. Was enjoyable once I worked out how to play. It could really benefit from some audio or a tutorial phase.
Love the artwork for all the different enemy types. Took a while for me to get my head round the whole every action is time thing, still not sure I understand it really.
I felt like maybe it needed a bit more of an introduction, at first I wasn't sure I was choosing who I was fighting or who I was playing as. A tutorial would help with this.
Music is awesome!
Clever idea for "Count Down", seen a few vampire based games this jam but I stuck around on this one a bit more than others. Love the 2d artstyle and the puzzle-like features like pulling one lever to access a lever inside another door.
I think it could benefit from having additional sound effects for when you take damage or open doors etc, but it plays very well!
Thanks for your feedback! Hope you enjoyed playing 😁
I did originally have the homing and ricochet available in the store, but once you unlocked those you could just spam and obliterate everything in the map every time. I decided as to not make things too easy they would be replaced with multi shot and projectile sizes to help the players hit enemies. Combined with the slow down ability or EMP pulse might make things easier.
I'll consider making credits easier to earn so the player doesn't feel as weak in the later levels and I like the particles/screen shake idea you mentioned, not something I thought of!
Appreciate your honesty, hope you got trying the serious mode in the settings 😉

