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Interesting concept, reminded me a lot of VVVVVV. I would consider tightening up the movement by reducing the time it takes the player to reach top speed. There were quite a few times where I tried to position myself right next to spikes but died due to the slow deceleration. There was also a slight delay when turning the screen that I found really unintuitive. Overall a cool game!

Good point, can tighten the controls a bit, no problem. Just to make sure though.. you are talking about the general controls and not about the icy surface, correct? Thankyou for giving the game a try!

Yep, I'm talking about acceleration/deceleration in general