It was not intended. We build a Rotation Queue system, that would remember how many times and in which order you pressed the Rotate Key, it then does one after another.
It persisted after death, and was uninterruptable, so it felt weird, clunky, and confusing. We reworked it, and rotations are now way smoother. Instead of doing 2x 90° rotations you can do 1 180° or more if you want.
Thankyou for Playing and taking time to leave a comment ( sry for the late reply here ) :)
Desiere
Creator of
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Thankyou for Playing and commenting, We did implement the checkpoint system, that was a good suggestion :)
Its not quite as dynamic as always being the last safe platform you stood on, but it does help.
As for the speed, air time and general controls, they should feel less in the way, but it is still a quick pace.
Though its not long, its something we enjoyed making. hope its enjoyable to play :) https://desiere.itch.io/vampivot
Nice! Thanks for the feedback. I agree that the levels are somewhat blind, we tried to implement a Map zoom with TAB, but just like the other controls we could have done a better job letting players know which buttons do what. We will definitely work on the difficulty when we eventually go back in and polish the game :) Thanks for taking your time and giving the game a try!!!
Thankyou very much! I like the suggestions too. We will definitely play around with the mechanics a little more. We were just happy to have something playable for launch, as we cut it short with playtesting lol. Thankyou for playing the game! Hearing the art be adored really made Sprite's ( our artist ) day :)
I like the idea of gaining time back on completing tasks, but after figuring out what to do it does get a little repetitive as you have plenty of time to complete them. Adding another layer after of complexity completing maybe 15 tasks could be interesting to keep the tension going. Having to do 2 tasks instead of just one.. leaning or going into multitasking.
overall very nice game! I enjoyed it :)
Fun Game! I found a bug where if you do hit Spacebar as soon as you click on the next throw sign it throws it very far by default. Not sure if that is what the discription meant with "Spam spacebar to encourage rats".. but it was funl Sadly did not get the key yet. Love the art style, i laughed when i saw the dude stand in the doorway in the shop. very nice!
Really fun game, I probably played for like 10-15 min. And after getting the cap to 10k i decided to stop. While playing i kept wanting a few things as that would have made the gameplay nicer.., I would have liked to see a way to buy multiple at once, for example Normal click = 1 amount, Shift Click = 5, Ctrl Click = 20.. something like that. When you have 400+ ( or over 1000 ) points to spend each round it can take a while to buy all the upgrades.
I think the game could benefit from having the Cap increase be tied to each element Individually. When upgrading the Cap for everything, you get Overpowered real quick. It could be a cool balance to have to choose which cap you want to increase.
Also A balance thing: Make the price increase after each upgrade so you cant farm it so quick. And maybe making Rounds take longer with each successful round.
The game was fun to play and i always love to get to a point where stats are too big to see whats happening lol.
loved it!
I can see myself playing this for a few hours if it were a full game, ngl. What i found a little tedious was the singular crafting. IF you could drag a certain amount into crafting to make many seeds at once it would feel nicer. The music is smooth, I like the baseline a lot, some sound options to lower it would be nice as the site loads it reletivly loud for background music. Some Key binds for slots could already help with crafting.. pressing 1 selects the First slot, etc.. Overall a really nice game. I enjoyed it ! ( also impressed by the inventory.. i tried it and it was complicated af )
Very Serious indeed. I ran into a bug where the mouse, along with the ingame icon disappeared when selecting the "Demolish Gondola" tool, i had to guess the distance to demolish something. Also one where on completion, new actions like buying new Gondolas or Renovations would re-send the "You completed 100 Business" message over and over. But overall i really liked it. especially trying to get 3 carts to board at the same time instead of only 2. Felt like you were cheesing the system, which is always fun. You do get a LOT of money Fast too. but im guessing that is for the 5-10 min timeframe we were told many people play our games.
id gladly give it 4/5 stars :)
