Enjoyment
I didn't really understand what was going on. At first I thought it wasn't loading because the screen was black until I clicked the screen. And then after I beat the first level, the screen went black and nothing else loaded. So with what I was able to play, I'm not really sure why the player should be able to move the world around since it wasn't necessary to beat the level.
Creativity & Theme
The tutorial cube was pretty cool and creative use of the theme. I like the idea of a 2D character jumping along the surface of a 3D world, and the cubes turning individually is a really cool concept. On my first playthrough, the game stopped loading after the first level, so I didn't really see how the 3D part was necessary since I was able to get through the first level without spinning any of the cubes ~ but once I reloaded and actually played with it a bit past first first, it felt really cool.
Visuals
I think the visuals are the best part of the game. It looks really cool and eye-catching. It has a very cohesive and polished look to it after just a week, which is really impressive. The only problem I had was that full-screen just had the game window staying the same size with the rest of the screen just turning black.
Audio
The audio is good.
Seriousness
Very serious.
Viewing post in Octoshift jam comments
Thannnk you for your long comment it's our first time getting a comment in our game. I feel very pleased by your compliments >w<. It is a pity that the game wasn't loaded other levels, it supposed to have several puzzles. That is strange since the game works well in our computer. Me and my friend will try to fix that thank you for tell us this XD.