I really like the game style, including the color scheme of the main interface and the pacing of the story introduction. The scene & the knife is 3D, that surprised me a lot, the game must put a lot of effort on it. Amazing game.
Squidgreen
Creator of
Recent community posts
Thank you for your lengthy comment. I agree that the art style is a little not fit. I believe it's because I didn't decide the game's overall art style early enough so that I focused on every asset separately and forget about when they get together. I am glad that you points out that so that I had a chance to reflect. I really happy to hear that you like the game and it gives me a lot of encourage through your thoughtful words. Thanks a lot uwu
I found a small bug in the end. When I finish and "click anywhere to back to main menu" shows up, I think there is a specific place where when I click, the dialogue of " now you get 100000 souls and select an ending sth" pops up again. Just a small bug nevermind. allinall enjoying this game it is fantastic, the art style is very great
I have an improve opinion for this game. I believe it is very necessary to show the information "R to call" in the game. I was confused and tried hard to put in the numbers but don't know how to call, which makes me exit, review the Keyboard Controls, and played again in order to win. (BTW is the number "9" fliped?) All in all very creative, cool small game.
Thannnk you for your long comment it's our first time getting a comment in our game. I feel very pleased by your compliments >w<. It is a pity that the game wasn't loaded other levels, it supposed to have several puzzles. That is strange since the game works well in our computer. Me and my friend will try to fix that thank you for tell us this XD.









