Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(4 edits)

definitely is the right structure, otherwise it wouldn't have worked when I tried it before uploading. Map .apps have a Contents folder where all their files are.

The only thing that might be off about mine is that I actually put the app inside a folder and then zipped that folder, thinking that might alleviate the issue (it didn't).

Somehow Itch is changing and destroying the project when it's uploaded

Nah, we wouldn't destroy your game :)

Have you tried with https://itch.io/app ?

macOS is especially paranoid about apps you download from the internet (which is why it seems itch.io is "breaking" them - but it's the same file!). That's because it'll only trust apps that have been code signed: https://developer.apple.com/li...

The itch.io app works around that & let users play your game anyway!

Thank you, the game does seem to be working through the Itch app. I'm not sure why it isn't working outside though. I changed my security settings and even tried running a command through the command line to disable it further, but the computer still calls the game "broken." Whatever, all that matters is that it works somewhere, so it's not an issue with the game itself but with the computer.