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Thanks! I am aware of the enemy but I could not find where they spawned, which is partially why there is the option to kill all enemies in the pause menu. I should have made it clearer, but the grenade launcher can destroy the pipes and let you advance to the last upgrade. Once you get to the last island, you need to jump through the hole in the middle to reach the final boss. I'm glad that you had fun despite the issues!

Oh man, you even had the kill all enemies noted, ugg! I just got so wrapped up, I totally failed reading multiple times! Finally made it to the end, I really appreciate the level looping. I don’t know if it was intentional, but reloading does not spawn you at the checkpoint, but at the start, but it’s never hard to get back to where you were so it didn’t feel like an issue real issue. I think the last suggestion is to have the enemies die faster, fall away quickly. After the final upgrade with the two minibosses encircling, I took one out but since it just floated there, I think it then blocked my shots to the other one. Again, take the fact that I’ve kept messaging you as sign of how much fun I’m having and determination to see it to the end.

Thanks, I'm really happy that you were able to get to the end! Reloading at the beginning is a bug, but respawning from the last checkpoint seems to fix it. I will also make it so that large enemy corpses no longer have bullet collisions