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Glad you’re enjoying!

Secrets and riddles are indeed planned!

But making multiple solutions currently isn’t planned. Its design is a puzzle, not an rpg. And having different classes have different effects changes it from “solve the puzzle” to “which class lets me skip the most of the puzzle?”

Right. That's why I suggested a gear system. In addition to transformation you could pick up tools that solve some problems where transformations won't. 
And although you're leaning away from the RPG mechanics, it still is an RPG setting. So I think at some level building your character in The tavern or adventures guild, would help immersion