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CoderGuy111

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A member registered Oct 15, 2023 · View creator page →

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check the dev log walkthrough

She takes it, then you play the next day. You wont die, because you have sucessfully curses her. She needs to take it.

be sure to give them names

???

Download the file like you would download any game on itch.

Shoot. At least it means the apk compiled properly, but there could be any number of things in the Story Mode causing it.

What model phone do you have? I’ve confirmed it works on a Galaxy S23 and (theoretically) newer.

Download the apk file to your phone, then click the apk file and it will install.

There will not be. I don’t want to muddle things with steam; it is not for selling mobile ports.

Just trying to open the game, or after specific event?

you should have received an email with an itch code to the new page, months ago

Not currently. Taking a long break at minimum

I think you misunderstood me. There is no additional story content to be added. The game is done for the foreseeable future.

Glad you enjoyed!

  1. No plans for other languages.
  2. I’m going to try to get it working on android, eventually.

No plans currently. I managed to put nearly every idea I had into the game already

switch to blue energy sucking into the rod.

https://o111.itch.io/one-potion-please-full

You need to give her the slime earlier. It’s too late if the zombies have already shown up

I intend to try android one day

You can check the walkthrough dev log

Thanks! Glad to hear it!

Thank you so much! And yes: I realized quickly that the Papers Please format offered me the excuse to introduce as many characters, puzzles, and events I could want and it mathed out great.

The Gawkers and Gawker staffs are specifically distracted when boobs bounce. I was very used to people using the jar any chance they got XD

I know what you mean! A disappointing number of expansion games are AI or padded with grinding. I tried to raise the standard.

Thank you again!

Glad you enjoyed!

I’m glad you’ve enjoyed! Put a lot of work into it and I’m glad the nsfw, story, and puzzles were all enjoyed!

On the belly potion, probably not. And the belly thing is just really hard to get across given the Thief’s posture.

High praise, thank you!

Thanks for pointing this out! I’ve got it fixed; will include in the next patch, whenever that is.

I’m sorry to, well, doubt you, but the potion mixing code has been stable for about 6 months now without issue. So if you are experiencing a bug and are not just mistaken, it must be a bug under hyper specific conditions, and so I need a thorough amount of info to identify the cause.

She has a whip, which is a rope weapon, which does typically mean she should get a thigh potion!

UNLESS she was fighting animated armor. Was she fighting animated armor?

Mocha always fights skeletons. You can’t give a butt potion when they’re fighting a skeleton (they’re weak to the bludgeoning damage of a butt in motion)

remember, you can right-click on the potions to re-read their rules (which you can’t do while short, obviously, but that’s part of the challenge of day 19)

That’s Saber, a warrior.

If she had a crossbow (and not a grapple bow), it means she should have gotten just a boob potion and jiggle potion.

Butt potion is only for Thieves, characters in black or grey clothing, or characters you give a thigh potion to, who AREN’T fighting skeletons, so Saber would not qualify in this instance.

Now, if she had a grapple bow, which is a crossbow with rope, then you’d give her boob, jiggle, thigh, and butt (unless she’s fighting animated armor, in which skip the thigh and butt anyway, and if she’s fighting a skeleton, skip the butt but keep the thigh)

Do you mean getting the mixer to overload and spray?

Or how it turns people into goblins?

Or are you seeing some combinations not make sense? Have you combined the eyeball with the grabber?

Glad you enjoyed, and thank you for the review! It really helps on Steam.

The future is unknown! I’m taking a big break, at minimum.

Currently, no. too much to translate.

How the save system works is it remembers the items you ended “yesterday” with. So you did exactly the right thing: you got the jar back and played the days, pulling the jar forward until it was needed. Not sure what would have caused your jar to vanish, but I’ll put in some emergency code to respawn it just in case for future players. Thank you for pointing this out!

There already is.

No need; the saves are compatible (if you played the downloaded version, at least)

I’m glad you enjoyed! And thank you so much for the highlights. Really gave it my all, and I’m happy with how all of it panned out.

Saber+Kat, Mocha, and Skee are some of my favorite story beats too.

And I’m glad the extra potion options and gallery bonus features are appreciated!

The Steamdeck kicking its fan on is probably it loading so many assets in. There’s a lot of stuff held off-screen that sits until particular story elements happen, and each adventurer has almost a hundred png assets.

We shall see what the future holds. Glad you’ve enjoyed the ride!

Glad you enjoyed! Had a lot of fun making all the stories and characters.

No plans currently, but the future is unknown! I very much left that little plot thread there in case enough inspiration and free time happens in the future for another game or dlc.

Many thanks!

Skee’s intentionally kept ambiguous, so the player can fill in the blank with whatever’s most entertaining for them.

Good news! The crashing issue has been fixed! There is a toggle for it on the main menu

It has been a long time coming, but the One Potion Please crashing issue has been fixed!