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CoderGuy111

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A member registered Oct 15, 2023 · View creator page →

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It is not a high kink on my list, so I’m unsure at this stage.

Glad you’re enjoying! And thank you for the feedback and suggestions! (I defo intend to incorporate a few of those at some point)

Unknown, I’m afraid. got a lot going on.

(your avatar is so good for critique providing XD )

Thank you for the thorough review!

A significant amount of my reluctance to switch to a blobber style movement system stems from I’m still very new to 3D movement, and not sure I want to add that to my plate. Another piece is that I think it would add unnecessary padding and clunkiness between reaching the location nodes (downside of that being, as you pointed out, it being a bit immersion breaking). But I will keep a look out for things I might add to improve immersion (map moving up and down into view instead of just hard cutting, maybe?)

Clicking the choices vs clicking things in the world is kind of an all-or-nothing choice I’m making. Very few events are answerable by clicking on a thing to indicate your choice, so I’m going with the written options.

Ass cheeks clapping SFX is indeed planned! Attack animations, less so; the assets aren’t really built for such animations. But maybe I can add slashing effects, like old school pokemon or such.

It all does make me wonder if a “Legend of Grimrock, but with TF kinks” would be a viable game though.

The Steam version already has these updates, really. The itch version was behind.

I have updated the game. Please re-download and try day 30 again. It should automatically respawn the slime jar for you.

Man, that’s way far back… Okay, if you can hang tight for a few hours, I’m going to see if I can make a patch for this that will auto-spawn the jar back in if it’s gone when it shouldn’t be.

You need to give Sarlet the Bra of Invincibility. To get the bra, you need to use the slime jar on the Nina statue.

Do you have neither the bra nor the jar?

If so, load days backwards until you have the slime jar again. There is a rare bug that can despawn the jar. Please tell me what day you have the jar again

More an oversight than a bug. Nothing was deleted; it just resets the default to day 1 after you play endless. You can jump back to day 29 via the pause menu.

Remember, whips are melee weapons too. And you also need to give them a boob potion if you’re giving them a milk potion.

You can right-click the potions and they tell you their rules. and remember to give the mage the bimbonomicon instead of her real book.

“I don’t appreciate the implicated lesbian relationships and nothing hetero in sight. Not really fair to be honest.” “Not fair” is a weird take.

“Hello, welcome to Burger Barn, how many burgers do you want?” “I want a pizza.” “We serve burgers here, sir.” “Well that’s not fair.” “You passed thousands of pizza places to get here, sir.”

I try to be open to critique and find ways to improve the game, but there is a line between “this can be improved” and “this is fundamentally a flavor I do not like. This was not made for me.”

I am selling burgers, am advertizing them as burgers, and am going to keep making burgers.

Kind of. I mean, this game is already content complete besides.

Thank you! And thanks for the feedback.

I definitely need to explain the “expect to die many times” premise more clearly somehow.

Thank you for the suggestions!

#2. I hadn’t thought of that! And you’re right, flat-chest would be easy to implement. I would just need to add a caveat that any BE effect would jump straight to the boob size the boob-havers would. Otherwise, the game unbalances. I’ll look into that.

I think the game’s primary demographics are men who like big boobs and trans women who want big boobs.

I actually started this with the intent to make a rogue-like, but I just couldn’t figure out a way to balance mechanics vs kinks that satisfied me. This is what kind of came out of it as a plan B.

Thank you for the feedback! You’re not the first to comment on item pickups being permanent not being clear. I need to do something about that. I do intend to implement all the classes, but purely as a cosmetic change.

Thank you for the feedback! I considered the grid system, but didn’t feel I was up to adding “make a decent 3D world to navigate” to the massive todo list.

Yeah, outfits would take a LOT of extra sprites commissioned; mainly a time issue.

The tavern idea is a fun one! Bit of an excuse to do some funny dialogue, despite the main loop being so puzzle focused.

Glad you enjoyed! Sadly, weight gain isn’t high on my priority list, and it gets exponentially more difficult getting bellies to mesh well with the boob sprites.

Glad you’re excited! And thank you for the feedback! Really helps having these other views.

High praise! Thank you so much for such a beautifully articulated review!

Happy to hear it!

Oh, there will definitely be more expansion triggers in the future. and I DEFINITELY need to figure out a way to incorporate the good ol’ potion seller

Oh, I certainly intend to fill it with cameos!

I always wonder who everyones’ favorite character ends up being. You’re either the first or second to vocalize Ruby

Glad you enjoyed!

The community is very much divided on the “boobs blocking UI” subject XD I appreciate you placing your vote.

That said: the options SHOULD be jumping to the top layer when you mouse over them. Are they not?

Almost certainly not bigger than OPP, because OPP has a certain amount of replayability built into it, but this does not. And probably not more bimbo stuff than OPP, just because I intend an even spread of kinks. But I do intend to have more bimbo stuff beyond this level.

“you’ve already missunderstood the situation at least 5 times” (paraphrasing)

That killed me XD

You are leaving no stone unturned for the amount of fattening scenarios

Hm. I can’t think of why a save file issue would cause this, because it’s only plucked to populate your gold amount, the items on your shelf, and a couple very spesific things. And both itch and Steam use the same save files.

But it’s at “C:\Users\YourUserName\AppData\Roaming\Godot\app_userdata\OnePotionPlease” The numbered savegame files are for each day.

Ah, I bet you’re right! I can see that being a gap in my code. It checks whether to reanimate her before the next adventurer, which of course doesn’t happen if you’re at the end of the day already. Whoops.

Weird. The only way to get rid of the slime jar is to use it up, and the only way to use it up is to use it on the statue. If you reload the previous day, do you have the slime jar? If not, maybe go back a couple days, then when you have it, use it, you SHOULD get the bra. (if it somehow despawned, you will have to get the bra and play the game from there all the way to when you need to give it to the the Crimson Blade, I’m afraid)

Use slime on the statue girl to un-petrify her and get the bra of invincibility

Cards on the table, I underpriced OPP. But if DoB ends up smaller than OPP, it’ll probably end up being $3. More if it reaches a similar size.

Somewhere between 3 and 6 dollars, probably. Depends on how much content I end up making for it.

Glad you enjoyed! I think I’m good on artists at the moment, between the great Dr Wahee, Burhuru, Ax, and Sharkbubble. And yeah, go ahead and add it!

I intend to, once it’s complete and debugged.

Glad you enjoyed!

Thank you very much for the feedback!

And yeah, I am realizing that conveying exactly what the game is, early on, is something I need to do better (somehow).

Currently, classes will just be cosmetic changes. A lot of what can and can’t happen in future levels will very much hinge on what kind of puzzles I’m smart enough to actually make functional XD

Yes! Will be a while though.

Glad to hear it. Yeah; I think the fat cheeks has been a good extra detail.

Happy to hear it! Might take a while though

Glad to hear it!

Thanks!

DoB is going to be a very different beast from OPP, gameplay wise. Almost no story, all puzzle.

Sorry, but no. The game is too big to work on some Android devices.