It is not a high kink on my list, so I’m unsure at this stage.
CoderGuy111
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(your avatar is so good for critique providing XD )
Thank you for the thorough review!
A significant amount of my reluctance to switch to a blobber style movement system stems from I’m still very new to 3D movement, and not sure I want to add that to my plate. Another piece is that I think it would add unnecessary padding and clunkiness between reaching the location nodes (downside of that being, as you pointed out, it being a bit immersion breaking). But I will keep a look out for things I might add to improve immersion (map moving up and down into view instead of just hard cutting, maybe?)
Clicking the choices vs clicking things in the world is kind of an all-or-nothing choice I’m making. Very few events are answerable by clicking on a thing to indicate your choice, so I’m going with the written options.
Ass cheeks clapping SFX is indeed planned! Attack animations, less so; the assets aren’t really built for such animations. But maybe I can add slashing effects, like old school pokemon or such.
It all does make me wonder if a “Legend of Grimrock, but with TF kinks” would be a viable game though.
You need to give Sarlet the Bra of Invincibility. To get the bra, you need to use the slime jar on the Nina statue.
Do you have neither the bra nor the jar?
If so, load days backwards until you have the slime jar again. There is a rare bug that can despawn the jar. Please tell me what day you have the jar again
“I don’t appreciate the implicated lesbian relationships and nothing hetero in sight. Not really fair to be honest.” “Not fair” is a weird take.
“Hello, welcome to Burger Barn, how many burgers do you want?” “I want a pizza.” “We serve burgers here, sir.” “Well that’s not fair.” “You passed thousands of pizza places to get here, sir.”
I try to be open to critique and find ways to improve the game, but there is a line between “this can be improved” and “this is fundamentally a flavor I do not like. This was not made for me.”
I am selling burgers, am advertizing them as burgers, and am going to keep making burgers.
Kind of. I mean, this game is already content complete besides.
Thank you for the suggestions!
#2. I hadn’t thought of that! And you’re right, flat-chest would be easy to implement. I would just need to add a caveat that any BE effect would jump straight to the boob size the boob-havers would. Otherwise, the game unbalances. I’ll look into that.
I think the game’s primary demographics are men who like big boobs and trans women who want big boobs.
Thank you for the feedback! I considered the grid system, but didn’t feel I was up to adding “make a decent 3D world to navigate” to the massive todo list.
Yeah, outfits would take a LOT of extra sprites commissioned; mainly a time issue.
The tavern idea is a fun one! Bit of an excuse to do some funny dialogue, despite the main loop being so puzzle focused.
Hm. I can’t think of why a save file issue would cause this, because it’s only plucked to populate your gold amount, the items on your shelf, and a couple very spesific things. And both itch and Steam use the same save files.
But it’s at “C:\Users\YourUserName\AppData\Roaming\Godot\app_userdata\OnePotionPlease” The numbered savegame files are for each day.
Weird. The only way to get rid of the slime jar is to use it up, and the only way to use it up is to use it on the statue. If you reload the previous day, do you have the slime jar? If not, maybe go back a couple days, then when you have it, use it, you SHOULD get the bra. (if it somehow despawned, you will have to get the bra and play the game from there all the way to when you need to give it to the the Crimson Blade, I’m afraid)
Thank you very much for the feedback!
And yeah, I am realizing that conveying exactly what the game is, early on, is something I need to do better (somehow).
Currently, classes will just be cosmetic changes. A lot of what can and can’t happen in future levels will very much hinge on what kind of puzzles I’m smart enough to actually make functional XD


