Oof, that sucks! Sounds like some sort of shader issue- I’ve only tested it on a fairly high end GPU. Does it do anything as the camera moves around, like there’s a broken 3D scene filled with garbage data, or is it just static colors? Would you mind sharing system specs like GPU?
When I move the camera there seems to be a focal point that the colors fracture around so I guess you could say there is a 3D scene with garbage data, but it is so garbage that I cannot tell anything about it. Even if I try to do build or such it doesn't change. The things I was able to see were settings that effected ambient light or background colors.
Here are my specs
Processor AMD Ryzen 5 3600 6-Core Processor 3.59 GHz
Installed RAM 16.0 GB
Storage 466 GB SSD Samsung SSD 870 EVO 500GB
Graphics Card AMD Radeon RX 6700 XT (12 GB)
System Type 64-bit operating system, x64-based processor
Edition Windows 10 Home
Version 22H2