Is this what you’re seeing? https://github.com/godotengine/godot/issues/109679 - If so it sounds like the AMD drivers from June/Jul/Aug 2025 had this issue, and newer ones maybe fix it? But I’m not seeing any definite confirmation that it was fixed.
T.Hill-Hand,
Good call on the driver issue! My drivers were a bit out of date and after I updated them to the latest it works now!
The issue I was seeing was similar to the video you shared, except that mine was all just black and blue, the same shades as the Fog of War (probably because I was using empty scenes).
I'll get around to using it see if I run into any other issues. Im excited to start playing around with it, it is a really neat project!
Thanks for helping to troubleshoot the issue!