OMG "Sometimes you have to destroy a city to save it." I love this premise this is so funny to me. Voice acting mumbling is great.
Let me play fullscreen please ๐
First spin cycle RPM I think bugged out and was going up and down without me spinning the tornado.
Replacing some of the blocky assets with city assets could make it look prettier and even more satisfying because I love the slapstick sound effects as you destroy stuff kenney.nl/city-kit-suburban & kenney.nl/city-kit-commercial
Fighting momentum with the controls makes sense to me because you are a big tornado and it's at tradeoff for spinning so fast and gives you better control to look forward to as your run outta spin.
Decorating the environment with more and more money around the mayor (him holding money bags is absolutely great cover art) could help add to the sense of progression as you commit more and more disaster recovery insurance fraud.
This scratches the same itch as hole.io and it's great to see a different kind of wind from spin ๐
The mayor animations are so cute and the Whoosh sound effects for the UI make sense because we are playing a game about tornadoes, chef's kiss ๐ฉโ๐ณ
SO CREATIVE!
Thank you for the suggestion-- those assets would be an awesome addition.. I might look into that to see if it is feasible to switch something more detailed in before the deadline ends! There is full screen in the options menu... maybe I could add a note about that in the opening messages, but like most gamers-- we are just in a rush to just hit start! :)
And you are so right-- the RPM mechanic was very difficult to implement.. and I don't think I found the best way to write it in code.. thanks for playing!