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So, the most annoying thing to do a mac build is to "sign" it (I don't remember the correct word for that, sorry).

You need a Mac computer and an expensive developer account. I don't have any of those.

But if you just push a unity build through Steam, Steam will sign it and it can be played on a Mac computer.

It does still comes with more bugs specific to the Mac version, and since we don't have a Mac we have to rely on our community to find those, but at least it's possible.

Ah okay. I didn't realize Steam did that. That explains it thank you.

Now I am curious though do you plan on keeping Itch.io and Steam separate or having an Itch.io purchase come with a Steam Key? Sorry for all the questions btw I enjoyed the demo and want to know about the future of the game. Not to mention as a Game Dev I like discussing how Game Devs are doing things with their game and on store fronts.