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VANTABlack

94
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A member registered May 28, 2023 · View creator page →

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Really fun game. I am not very good at it, but it's fun to play. I will have to keep playing to get better at it.

Fun game. It's relatively chill and you can make up your own challenges if you like. Well done for under 1k.

I managed to get to 1400. Really fun arcade game that took some getting used too before I felt like I got a GOOD run.

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As of writing this I got to around 30 I think before the ball got stuck behind me and got me into a infinite high score. It's a fun game just needs a way to prevent infinites if possible, but in 1k you can only do so much.

As of posting this I just passed over 400 and it's still in the same spot lol. Edit: I stopped it right at 500.

It took me about 3 tries to beat the game. It was pretty fun though and a good interpretation of "Old Gold" I focused on cooldown and speed and found the bosses not too hard once you know how to beat them.

It had a good retro vibe though and was overall a fun twist on Incremental type games. Kind of reminds me of the old flash game Raft Wars.

Lovely little game and I like the retro vibe. Obscure interpretation of "Old Gold", but I like it.


Well done other than the fullscreen not working, but either way it's a fun little game.

Really fun game. I think the only nitpick I have is that for Game Jams it's usually better to do a web build if you can because it's easier for people to pick up and play. I am not sure how easy that is to do for GBA games though.

I did manage to get it to run on Linux using the mGBA Developmental App Image build.

It was a fun little game it took me quite a bit of tries to get the last jump, but I understood how to do it in theory because of the previous sections. Well done for a jam.

I made it to 8.993 before hitting 0.

Fun game, but eventually I couldn't even avoid the cars because it was like a wall.

Really fun game. Well done for a game jam game. I can't wait to try this out on GBA Emulator using a Raspberry Pi running Retro Pie.

I think my biggest nitpick is it was hard to find the challenge mode since I didn't think to check the start menu for it, but other than that.

I did somehow run into getting the same puzzle twice in a row, but I am not sure how that happened.

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Very fun game. I haven't been able to beat it yet, but it's been very fun. I had a good run going, but couldn't remember how much I needed, so I didn't end the day fast enough. Fun mechanics and overall well done for a Game Jam game.

Fun GB feel and I like the interpretation of "Old Gold"

Edit: I got to the end. I managed to do it on Day 2 by killing a bunch of enemies on a thin strip of land.

Really fun game. I like the interpretation of "Old Gold" and it has a retro feel.
Well done for a Game Jam Game.

As a fan of UFO50 I can see the vision with this being inspired by House Party. If a post jam version is done to add unsafe items that can get police called on you it will really have that balancing system of House Party where if you make the wrong move your day will be over.

I am not that good at the game, but really fun and interesting concept. From what I tried well done for a game jam game. It definitely has a GB feel to it and an interesting use of "Old Gold"

I did find a couple of bugs though. 
1. The waves seem to just disappear sometimes even when the meter isn't at 0.

2. If you interact with a sign while riding a wave then the wave sprites will be glitched.

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Really fun game. I like the mechanics and the interpretation of "Old Gold"

I managed to beat the game with 123 Launches, 160 Walls Hit, Time of 172 Seconds.

Well done for a Game Jam Game.

Edit: I tried a Speedrun to see if I could do better and got 128 Launches, 177 Walls Hit, 146 seconds.
I also just noticed how good the Itch.io page is too. Really well done.

I saw the ending scene now. Yeah some way to make it a little more obvious would probably be better. As for the Itch.io issues I think my browser was causing it because in Zen it blocks redirects, so I had to hit allow to let it open a new tab, so that may be what was causing that issue for me.

Really fun game and I think "Old Gold" can be taken a few ways from this. It has a very retro feel to it too.

I think the only think I can nitpick on other than the money bug is that I wish the controls were stated a little more generic because it throws me off that it says for example "k" to sell when k or x works, but I guess my brain would make more sense if it was A and B because it is what I am used to.

Either way really fun for a Game Jam Game and minimal bugs. I think a full release would be fun allowing for even more potential to make big builds, but it's nice and simple as is.

Fun Game. Fun interpretation on "Old Gold" and I like the tournament mode. It could use some work, but for a game jam game it is fun.

It would be nice to be able to use up and down on the dpad to move the camera

I also had a bug I think where with extra shot power and lower aiming distance IIRC without moving the aim I sunk the 8 ball on the break if that makes sense.

I haven't beaten tournament mode yet, but my best run I got to the finals because the AIs both sank the 8-ball and then ran into the bug above lol.

Really fun game jam game. It fits GB really well and of course fits "Old Gold", but it was pretty fun to play. I would describe it as easy to learn hard to master. The advanced lockpicks is easy in concept, but requires learning the various shapes for things like with the setup that with basics takes 2 double prongs if that makes sense.

I think the only things I can nitpick on are
1. The way the game launches in Itch.io I don't think I can go back to the page, so I had to back out to comment.

2. I THINK I beat the game. (I stole 1m dollars), but the game just kind of ends abruptly. You get back from the heist to nothing and no sort of end if that makes sense.

Since it is a Game Jam Game the no ending isn't a big deal and I would still put this as one of the best GBJam 14 games I have played.

Really fun game. It feels like a retro game and I like the creative take on "Old Gold"

Really fun touch on 1 and 2 changing volume.
I also really like the page background meshing with the game embed.

Really fun game. I like the Rock Paper Scissors gameplay. I really hope you do a full release. I can't wait to see the end of Warf's story. Worf is great. 

I like how the patterns got longer with some monsters. I am still not sure if I saw the whole pattern for Cyclops.

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I like the palette and the interpretation of "Old Gold" well done for a Game Jam game especially your first solo game.

Fun game. It could use some tweaks like adding a high score at the end, but for a game jam game especially trying to learn GB dev in 9 days is well done.

I am not sure I entirely understand the rules enough to know how well it is programmed, but it's a fun game. It has a nice GB feel and I feel like it has a more abstract definition of "Old Gold", but I think I can see the vision. I can see this being interesting if it was more fleshed out. It seems like the memories as abilities is half implemented, but a fun idea for a Game Jam game


Overall well done I think.

Interesting concept. I wish I could do more with changing how much I pay or sell it for, but it works as a small prototype.

I can see it being a good game if you continue development moving forward. Interesting interpretation of "Old Gold"

Really good game. I like the vibe and it fits "Old Gold" I had fun and made it to Level 3 before getting a game over.

Well done for a Game Jam game.

Fun Game. It fits the "Old Gold" theme really well and has a nice GB vibe. I also love the page. The animated font and background are nice touches.

Very fun concept. I wish it had music, but for a Game Jam game it's really fun. Interesting use of "Old Gold" I managed to beat it, but just because I kept getting healing events lol. The events were so fast paced I couldn't do well at most of them.

Really fun game. It has an interesting interpretation of "Old Gold" and I like the different color palettes for different gods.

I am not exactly good at the game, but it's fun.

Fun game. I got to Diamond Lake on my first try then ran out of time. It has a nice GB feel and it is a decent interpretation of "Old Gold" Well done for a Game Jam game.

Fun game. I manage to beat it first try without messing up a drink, but it got hard towards the end.

It definitely has that GB feel and I like the interpretation of "Old Gold"

Well done for a Game Jam Game other than the scaling issues. Of course the game could use Music, but if you don't know how to make music that is hard to really figure out in a jam, so it makes sense to be missing. Congrats on doing it all yourself.

Fun game. It has a decent Game Boy feel with the sprites and good music. I like the interpretation of "Old Gold" too. It took me a bit to get a hang of things, but the max cap on the coin count was a fun addition. Adds some strategy without making the easy way to win just collect 50 coins then spam.

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Overall fun game. I do have some nitpicks, but they are minor (No pun intended) 

1. The focus minigame I can put in a direction before it blanks out, so I can just quickly put the directions in once I have seen them.
2. I wish the shop had more upgrades since you can pretty quickly get a ton of money especially with rich veins.

While I do like the rich veins because they add an element of strategy it makes the game feel a little easy.

Good job for a Game Jam Game though it has a decent GB feel with the color palette and pixel art and has a good interpretation of "Old Gold"

Thank you. I managed to get the game to work, but because of the lingering ends I couldn't collect treasure. I did find a bug though where if you collect treasure and the tentacle beside you comes down it pushes you to the right a little bit. After this if you jump it launches you past the treasure chest.

Fun Game. Some of the hints didn't make sense like I would see W-3 then 3 west I see E-3, so I can't continue. Art style is fun and it definitely fits "Old Gold"
The resolution is really small though, so I had to zoom in a ton to even see.

Fun looking game. It has an interesting vibe and fits "Old Gold" I can't find a relic other than the balloon, but it seems like a fun prototype.

Really fun game. I enjoy the gameplay of it and it definitely has a GB feel. I am not sure how this fits the theme of "Old Gold" though.

if it's made with GBStudio does that mean it can be exported to a GB ROM file? I would be interested to try this on Console using a Raspberry Pi or similar if a post jam build is made.

A really fun game. I think it nails the GB vibe and is a fun interpretation of "Old Gold" 

Overall congrats on the Game Jam Game. Well polished for a Game Jam Entry.

Looks interesting and seems like it fits the theme well, but I couldn't manage to jump off the boat to play. Unless I am just misunderstanding how it works. I also had a bug where some of the tentacles the ends stayed as a ghost if that makes sense.

Interesting looking attempt at a jam game though.

Fun game from what I could play.

I love the Pokemon GB look of it all and I can see how it fits "Old Gold"

I got the shovel and scanner upgrade, but then when I tried to go north the game went gray.

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I haven't fully beaten it yet, but so far very fun.

It says Game Boy controls does that mean this will be playable on Game Boy emulator? 

Either way really fun game and well done from what I have played so far. I have the first pickax upgrade and 7 treasures.

Edit: I got to the ending. Pretty fun game concept. Well done for a game jam game too. I like the interpretation of "Old Gold" too. 

The game was fun at first, but at least for me the game was just way too laggy. Fun concept, but sometimes it's just hard to play with all the lag. It's also easy to just end up somewhere where I am not sure how to get out with the shovel, but not sure where I am supposed to go, but maybe that's just a skill issue.

I am not sure why this is the case either, but dialogue boxes were cut off, so I couldn't see them in Fullscreen.