Seems like a good concept. It's sad that you couldn't polish more, but that's normal on a jam, so don't worry too much. Good luck!
Play game
Ship Taker (Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5159 | 1.650 | 2.333 |
Presentation | #5197 | 1.493 | 2.111 |
Overall | #5296 | 1.414 | 2.000 |
Fun | #5340 | 1.257 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you control an individual ship for longer you will slowly lose control of its subsystems and will have to eject and take control of a new one in order to have a ship that is usable.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.