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(+1)

i had alot of fun playing this game :) from good art to fun gameplay, it was really cool especially with the unique fun 3d effect! like some said the dash felt too op lmao, once i noticed that i can just do a dash attack the whole time and be able to hit enemies easily while getting hit less, it felt like an exploit for sure, plus i found out i can also position myself in a way by leaving enough distance so i can hit the enemy while the enemy can't do anything (in other words make the attack range just a bit smaller, not too small so you don't keep getting hit just trying to hit the enemy, but just more balanced) the music is nice but could be even better if you try to improve it even more, also i didn't get some of the boss's/enemy mechanics such as me thinking i can parry the blue skeleton's projectiles but it turned out to be unblockable and me thinking i can also parry the bat's projectile back to hit to damage him, but those aren't really big of a problem, other than that the game looks pretty nes and managed to beat it, and ngl i wanted to play even more of this lol, but yeah excellent job nonetheless

also if you have some free time maybe you can check out my game and drop some feedback there? i'd appreciate it :)

(+1)

Thank you so much for the feedback.

I figured some players would use the limited enemy attack range to their advantage.  I noticed that a bit too late so didn't get around to updating the hitboxes or balancing properly. 

There was at one point an NPC who told you that projectiles can't be blocked or parried but he was replaced with a sign that just told you how to dodge... and I absolutely had the idea to allow the player to parry projectiles with an upgraded shield but that feature didn't make it into the game either :)  Nice that you mentioned that though! 

Thanks for playing and glad to hear you wanted to play more! 

np lol,yeah it's unfortunate to hear that some cool stuff were scraped, i hope you do update it to include all the improved and cooler stuff, with the fixes and stuff the game would be alot nicer for sure, but good job you did really well nonetheless