THIS IDEA IS AMAZING
It's like a sampler tray of every curse a roguelike game would have, it's shockingly fun considering those are supposed to be the part you don't want lol. Like most I peaked at floor 11
The feedback I have:
* It feels strange that diagonal shooting is not allowed, only because diagonal movement IS and the cursor points that way. My brain definitely expects bullets to go the direction the arrow faces
* I wish the current curse had been displayed at the top of the screen instead of needing to press a button for it, sometimes I would be going too fast and misread which curse I got and mess up; and there's some spare room at the top of the screen, at least to fit some keywords I think, even if the bars that sometimes show would be moved
* The graphics have quite a few mixels, like the UI Cursor and hearts. The enemies are also a different resolution from the Xs on the floor, the bullets, and possibly the main character. It's probably technically legal but I think the game would look a little more cohesive+NES accurate if all of the pixel resolutions matched. Also the player's direction cursor has diagonal pixels that's definitely not possible lol.
* One of the instruments sounded like it was being played through a speaker for some reason? Overall solid track though
* Great gameplay variety, there's really a lot of mechanics in here, it's awesome! Every room is a whole new strategy! Parry in particular is fascinating I don't think I've ever seen a bullet parry lol.
* 3 lives is tough as NAILS, especially on higher floors, even though you heal on perfect rooms. I wish when you got +1 heart on a full health bar it added a heart or maybe a piece of a heart or something. Or maybe if it was an option to get an extra heart container in the upgrade rooms, I didn't see any if there were
* It's small but I will say I appreciate the downtime inbetween floors, it's enough time for me to reset my brain after coming off of a inverse control. It works better than if it had been rooms side by side.
Really fun entry overall!