yo thanks for the feedback and good to hear you liked the game lol, it seems everyone peaked at floor 11 smh =-= idk how that's possible lmao
* yeah people have addressed that too, the arrow points the direction your moving but not your bullet's, which yeah could be a lil confusing lol, but i just found it not fitting for me but maybe i'll just re add it if i decided to do a post jam update :)
* good point yeah, you don't have enough time to read the curses def cuz there isn't enough time to read them, and also ngl i should've put the curses in the bottom when you're playing prob, but yeah the whole reason i've added that curse hint menu is because of that issue, thought i'd strike 2 birds with one stone so the player can know the curse they have + read it's description so they know what each one does, but that's still a good point nonetheless
* omd the mixels problem, yeah i def struggle with keeping everything consistent, for the last part about the direction cursor having diagonal pixels i don't get that one exactly lol, i just rotated it at 45 degrees for all 8 directions the player can move in, plus maybe we can just not talk about it and just say i redrew them ;) ;) (ok let's not lie to ourselves XD ) but maybe you can explain that more if you want
* well i didn't notice that problem in the music, since my friend made it, so i can't say much :')
* thanks lol, i tried to focus on keeping the scope small so i can add alot of curses to keep the game replayable etc, so happy that you liked that
* yeah idk why i kept it 3 in the start lol, should've made it 4 or smth, also there is a 1+ max heart upgrade but maybe you didn't come across it :')
* yessir i had to add that downtime and still sometimes my brain still stays in inversion mode while playing the game XD
and thanks for playing it too :)