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Hi Ragtorstone, I noticed one more thing with buffs, not sure if it is a bug, but DEF buffs appear to be tied to the battlefield location rather than the character (or maybe it is just an animation issue). Example, after casting Orcen Protection then moving to another spot, the buff animation does not move with the character.

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Hi! Yes, they're field effects and moving away and letting the enemy take the affected spot would give the buff to the enemy, for example. It's like the burning field effect.

Thanks for clarifying! So, essentially, DEF buff is a field effect, but SPD buff/debuff and ATK buff are character effect.

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The only character-specific (de)buffs are heavy (=slower, less movement range) and light (=faster, increased movement range), everything else is a field effect, including ATK & DEF buffs.