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(+1)

Cleared all the levels! I like the clean and minimal look of the game. The SFX add a nice touch. I wasn’t super clear how the enemies interacted with the light – do they die once they enter a lit-up square? I died once while I was in the green area and an enemy was outside.

(1 edit)

Heya! Yes, they die once they enter the light. The purpose of the light is like a checkpoint in the game. However, there is a priority issue, where enemy checks for destroying the player before dying itself, and I didn't have rime to fix that...