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So far it seems good to me.

In my own playtesting the only potentially troublesome new monster is Cockroach, especially for unsuspecting player who have not yet added enough damage / draw to the deck. The good thing is that it really rewards AoE attacks, which were previously somewhat underutilized. For the next version, I have added quite powerful item+quest combo for fighting Cockroaches.

This icy prison … deck here is maybe a bit too minimalistic

To be honest, if not for the “start turn fatigue” ascension, this fight would be trivial to win just by spamming confusion. I am thinking about adding some “soft” resistance to insanity for final bosses (as opposed to total immunity, which is comparatively boring).

encountered a Sphinx or Unquenchable One anywhere.

It just so happens that both would also be vulnerable to Prestidigitation, especially since it bypasses Sphinx’s ‘concealed’.

Cockroach

They’re kinda like wolves. Whether they’re worse or not depends on the hero, I guess. And on how many cockroaches can appear on which stage.

if not for the “start turn fatigue” ascension, this fight would be trivial to win

That’s true. It still was mildly interesting to work around.

Start turn fatigue indeed doesn’t feel like an ideal source of difficulty. But without it, you could also just spam defense and some damage.

It just so happens that both would also be vulnerable to Prestidigitation

Yeah, Prestidigitation is pretty strong. Confusion is just one of the most powerful status effects. It’s more rarely resisted than stun or entangle, and additionally attacks sanity.