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No they ain’t behaving oddly. Just find em annoying considering how long their hitbox lasts and how much of a nuisance they can be when you know where to go to end phase 1 the quickest, but they get in the way. 

Also I’m not sure if it’s on just the zip version as I haven’t tried the others. The browser version doesn’t register my inputs well (it’s just an issue on my end and the browser I use, don’t worry), and the other version I can’t even get to work (because laziness on my end). 

Just wanna quickly say you successfully fixed the damage revert issue. Works exactly as intended.

ok, thank you!

I also tried to balance the hands a bit more, like I said the time to react from when the sound cue plays increased, and I decreased the time it lasts by ~25%