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Selene

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A member registered Apr 30, 2025 · View creator page →

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Sorry you didn't like it

I'll try to address/explain some of the issues you mentioned:

I have never once experienced lag while making/repeatedly playtesting the game, so I'm genuinely curious as to what you're playing this on?

Defense does work, it reduces damage by either 10% or 15%, I forgot which.

This is supposed to be very hard on purpose, arguably the hardest of the DR fangames I've made, since you're Ralsei, going against post-"become stronger" Noelle.

she 3-4 hits you on purpose, but you also have a buffed [heal prayer], which restores ~200HP, and you should have enough TP to cast it every turn if necessary. 
the strategy I use is just stall until I have enough HP that I'm confident to [trancebreak] or [fireshock], depending on which you're going for.

As for the hitboxes, the attack hitboxes are exactly the sprites as shown, the SOUL hitbox is a circle that you can see if you hold [x] during an attack, it is slightly smaller than the sprite for the SOUL.

You also mentioned the SOUL moving by itself sometimes? That's also something I've never encountered, but it might be inputs being delayed by lag, which again, I've never encountered, so I don't know.

I've personally not had significant issues beating this, but I also designed it, so I practiced a LOT while making it, which probably gives me a bit of an advantage, but I can assure you that there are, while I can't confidently say none, at least VERY few situations where damage is unavoidable with enough practice.

Again, I'm sorry you didn't like it, if I figure out what caused the lag, I'll attempt to fix it

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edit

3/4 of my other DR fangames, one of them has two slightly different endings

This would be a good idea

unfortunately it also means ~70 more Susie sprites, and significantly modifying the existing setup I have for how animations play

I might do it eventually, once I finish my other current projects, but it wouldn't be for a while

(1 edit)

Thank you for letting me know
I will fix this

Should be fixed now

it should be fixed now

uh... no

to confirm, you died to the screen-spinning attack and now it's stuck partially rotated?

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yeah I can do that

the reason I initially didn't was because in it was originally a this-one-specific glitch that I patched, but didn't want to just cut off what some people used as a lifeline

also infinite TP kind of trivializes some, like the Normal route Susie one. and might not help in others, like the Weird route Susie, given your limited menu time

TP hasn't ever really been an issue for me in Free_her, the problem I had with that was just- not going from full HP to dead in one attack

edit- 't' cheatkey has been enabled for all fangames except Free_her, I'll probably do that one too at some point, will update again when I do

song name should be in the credits section of the menu, I'll also put it here:

I

Thank you! I'm glad you like them!

I've tried to mitigate the issue described in Normal route Susie fangame, in the current version, you have to release [>] on the defend key before pressing it again to go to their menu, while in previous versions, you could just hold [>] for too long and accidentally go to their side.

if you have any recommendations for things I could change to further make it harder to accidentally enter Kris's menu, let me know.

Thank you!
I make these because I enjoy doing it, so there's no pressure!

can you provide any more detail?
because when I try to trigger this nothing happens, overheal on Kris works normally for me

all songs used are listed in the credits option in the menu of their respective fangames

this is the song used for the Knight rematch

I will try to figure out what causes that and fix it, thanks for letting me know!

no, just one
same for my other Deltarune fangames

yeah I should be able to get a Linux version up, unfortunately not a steam deck one though, as far as I know

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I will try to figure out why that is and fix it, thank you for letting me know

should be fixed now

maybe? I can try?

this was made in turbowarp, so no guarantees I'll be able to, sorry

Thank you

yes, I've just added it as a downloadable option

Thank you!

also that is what you're supposed to do for the mirror attack
the bullets on the top are mirrored but invisible on the bottom
there should be a hitbox indicator at the top that mirrors your position though

you can press 'q' to quick restart